var player : Transform;
var arco : Transform;
var bulea : boolean;
var flecha : Transform;

function Update ()
{
	if(player.transform.position.x > arco.transform.position.x+1)
	{
		bulea = true;
	}
	if(bulea == true)
	{
		if(arco.transform.position.y > -1.905112)
			arco.transform.position.y -= 0.05;
	}
	
	

}
